Remote Junior Game Developer role focused on Java and libGDX for building interactive 2D game features.
Game Developer (Cocos2d-x)
Job description
About the Role
We are seeking a Game Developer specializing in Cocos2d-x to build and optimize cross-platform game engine features.
In this role, you will develop high-performance 2D and lightweight 3D games across mobile, desktop, and console platforms.
Key Responsibilities
- Develop and maintain game engine features using C++ and Cocos2d-x
- Optimize rendering performance and memory usage
- Support cross-platform deployment across devices
- Collaborate with designers, artists, and QA teams
- Troubleshoot and resolve engine-level issues
- Improve scalability and performance of game systems
Requirements
- Strong experience with Cocos2d-x and C++
- Knowledge of rendering pipelines and graphics systems
- Experience building cross-platform games
- Strong problem-solving and debugging skills
- Excellent communication and collaboration abilities
Preferred Qualifications
- Experience with hybrid 2D/3D systems
- Knowledge of global game deployment workflows
- Experience optimizing for performance-constrained environments
Work Details
- Work Type: Remote
- Engagement: Contractor
- Schedule: Full-time
Compensation
- $50 – $120/hour
About the Opportunity
This role focuses on building scalable, high-performance game systems using a cross-platform engine.
You will be redirected to the company's website to complete your application.