Remote Game Developer role focused on Cocos2d-x and cross-platform engine development.
Junior Game Developer (Java / libGDX)
Job description
About the Role
We are seeking a Junior Game Developer with experience in Java and libGDX to build and enhance interactive 2D game modules.
In this role, you will develop core gameplay features while collaborating with cross-functional teams in a data-driven environment.
Key Responsibilities
- Develop and maintain 2D game features using Java and libGDX
- Implement game mechanics such as sprites, loops, and input handling
- Optimize and debug game modules for performance
- Collaborate with cross-functional teams on interactive systems
- Participate in code reviews and improve code quality
- Document development processes and workflows
Requirements
- Basic proficiency in Java
- Experience with libGDX (projects or coursework)
- Understanding of game development fundamentals
- Strong communication and collaboration skills
- Ability to work in a remote team environment
Preferred Qualifications
- Portfolio of game projects or demos
- Knowledge of vectors, collision detection, or physics
- Familiarity with Git and version control
Work Details
- Work Type: Remote
- Engagement: Contract
- Schedule: Flexible
Compensation
- $20 – $120/hour
About the Opportunity
This role offers hands-on experience building interactive applications while contributing to innovative, data-driven systems.
You will be redirected to the company's website to complete your application.